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Cpt Fina
Mutually Assured Distraction
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Posted - 2008.06.06 09:39:00 -
[1]
High sec missionrunner complaining about other professions having too low risk, the irony.
If anything, high sec missions are the scewed profession in Eve. Highly uncompetitive, non exclusive and very rewarding relative to the risk invlolved. CCP should take a look at high sec missions instead. It needs a complete overhaul imo.
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Cpt Fina
Mutually Assured Distraction
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Posted - 2008.06.06 10:02:00 -
[2]
Originally by: ramzahn
Would you believe that a lot of people are playing this game to just do missions and be left alone?
You wouldn't have to convince me as I allready believe that there are many like that in Eve.
However I and many others don't believe that these players are the ones who the developers should listen most to. And judging by past statements made by CCP on what they aim to take Eve neither do they.
High sec mission running and exploration to some extent are, as I see it, the professions that differ the most from the "spirit of Eve".
Sure, many players probably would want CCP to implement safer high-sec. Just as alot of people would want Rolex, Mercedes and BMW to make cheap alternatives to their products. The thing is that when a companies with distinct images caves into wishes like these they loose or weaken their Uniquie Selling Points, allowing them to make higher profits on a short term but opening up the possibilities to get whiped from the market as they loose their identity.
Eve has certain characteristics that differs it from the other products on the market and I think that CCP should proceed very carefully when making changes so that they don't weaken Eve's strong aspects.
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Cpt Fina
Mutually Assured Distraction
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Posted - 2008.06.06 11:53:00 -
[3]
Originally by: ramzahn Edited by: ramzahn on 06/06/2008 10:29:22
Originally by: Cpt Fina
Oh, that's no problem at all, at all. I think people can adapt very quickly, by abandoning one game and taking up another. All that is needed is one clear word from the makers of said game.
You're saying that CCP shouldn't care for Eve because there'll always be other MMOs on the market for the community to play?
Or are you saying that there is no need to differentiate ones product on a very competative market with actors many times bigger than your own company?
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Cpt Fina
Mutually Assured Distraction
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Posted - 2008.06.06 12:17:00 -
[4]
Freethinker Zun, to settle with a compromise requires that there is some kind of problem that has to be solved. But there is none and no compromise is needed.
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Cpt Fina
Mutually Assured Distraction
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Posted - 2008.06.06 15:19:00 -
[5]
Edited by: Cpt Fina on 06/06/2008 15:19:23
Originally by: Belmarduk
Point is people can hide behind concord while stealing from other players. No whine just fact.
How can one steal something that doesn't belong to anyone?
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Cpt Fina
Mutually Assured Distraction
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Posted - 2008.06.06 15:26:00 -
[6]
Edited by: Cpt Fina on 06/06/2008 15:26:50
Originally by: Belmarduk Only want to be able to retaliate against the salvager - This is Eve isnt it - a pvp-orientated mmorpg ??
I'll support the ability for missionrunners to retaliate on salvagers once missionagents becomes a rivalrous and excludable resource with vastly increased risks OR vastly reduced rewards.
Like most other professions in Eve.
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Cpt Fina
Mutually Assured Distraction
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Posted - 2008.06.06 16:37:00 -
[7]
Edited by: Cpt Fina on 06/06/2008 16:38:02
Originally by: Tippia ...and again: it just as cold, dark and dangerous for them as for the mission runners.
Plus the salvage profession, unlike missionrunning: has problems of congestion, comes with higher excludability and is voulnerable to market fluctuations to a greater extent.
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Cpt Fina
Mutually Assured Distraction
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Posted - 2008.06.06 18:20:00 -
[8]
Jarvis, roleplay-issues should never supersede gamebalance-issues.
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